GTA 6: Big Changes Ahead for Rockstar’s Engine – Rumours Suggest
Rumours abound that Grand Theft Auto 6, likely the hottest game in development, could bring some major changes to the series’ architecture. Rockstar Games, the developer of the GTA series, has been seen hard at work exploring new technologies, and the possibility that their in-house game engine might have been retired in favour of one of several commercially available 3D rendering engines has been spreading quickly.
It has been suggested that Rockstar’s decision to consider new engines could have far reaching implications for the game, as different engines are designed for more complex visual effects, as well as a greater degree of realism in terms of physics and character animations.
This could also ease the pressure on Rockstar to produce new content for the series at a faster pace, as the new engine would be able to do much of the heavy lifting. The engine could also be used to run game assets such as textures and models, and open the door to a variety of new development orietations, such as creating new heroes, weapons and features.
It has been reported by several sources that Rockstar is heavily researching two very popular 3D engines: Unreal Engine 4 and CryEngine 5. Both of these engines are known for their photo-realistic graphics and a variety of powerful tools.
Bolstering these rumours is the fact that Rockstar itself has not commented on the speculation, and while they have acknowledged that they are always exploring new technologies, they have not made any definitive statements regarding a shift in development tools.
Only time will tell what the future holds for GTA 6 and its fans, but the rumours that Rockstar is considering a significant departure from their current engine have certainly created some excitement among players and developers alike.