As fans of the new Overwatch 2 have been eagerly looking forward to new heroes and modes, one Genji ultimate has been the victim of a powerful support hero’s healing. Genji players have been left fuming as they find themselves unable to successfully pull off what should have been an easy ultimate, thanks to a hero’s ultimate ability that, while supportive, has ruined many Genji ultimates.
The hero in question is Ana, the support sniper whose ultimate, Nano Boost, drastically increases the health and damage output of a single hero. As if this wasn’t bad enough, her healing output is also significantly increased, and as most Overwatch 2 players know, she’s the only Support hero whose healing cannot be blocked or counter played.
In short, Nano Boost is a formidable ultimate that can literally shut down a Genji ultimate in its tracks, rendering any damage dealt by the Dragon Blade useless. Players have taken to social media and Reddit to express their frustrations regarding this issue, complaining that the ability is too powerful and needs to be nerfed or removed entirely.
It’s not just Genji players that have been affected though. Other heroes like Reinhardt and McCree are also finding it hard to land their ultimates due to Ana’s Nano Boost, as the increased healing makes it hard to do enough damage. Meanwhile, Ana players are enjoying a hugely powerful ultimate, and one defender of her Nano Boost stated that it was designed as a defensive tool, and simply being able to make a hero hard to kill was not a bad thing.
Unfortunately, it seems that Blizzard has created a situation that is overwhelmingly unfair to all heroes that rely on executing their ultimates in order to take out targets. While Nano Boost is a supremely useful ultimate, its ability to block other hero’s ultimate abilities has outraged many players, and Blizzard needs to find a way to make it more balanced.