Final Fantasy 16 has failed to live up to the success of its predecessor, Final Fantasy 14, according to a financial report released by Square Enix. Last year, Final Fantasy 14 saw more digital downloads and subscribers than any other title in the Final Fantasy series. Meanwhile, Final Fantasy 16’s sales figure lagged behind by a significant margin. It was only able to muster up a 6.5 million units of digital downloads and subscriptions.
The sales figures for Final Fantasy 16 are far less than its predecessors. Square Enix’s financial report indicated that the game sold a total of 800,000 physical copies in its first week, half of which were sold in Japan. This is a significantly lower figure than the 5 million physical copies sold for Final Fantasy 15.
The report also revealed that the game had an estimated 1.5 million players, while its concurrent players peaked at 200,000. This is a tiny fraction compared to the 9.5 million concurrent players of Final Fantasy 14. Despite its promising graphics, story, and combat system, the game failed to resonate with gamers and critics alike.
Square Enix has not provided any explanation for the poor performance of Final Fantasy 16 in comparison to Final Fantasy 14, but analysts believe that the game’s dated visuals, lack of depth in story and characters, and confusing in-game systems may have been factors. Other observers have suggested that the game’s launch may have been poorly timed, as it was released during the holiday season, when gamers are usually more focused on playing existing games.
Whatever the reason, it appears that Final Fantasy 16 has failed to live up to the success of its predecessor, at least in terms of sales.