The Cold, Undead Truth: The Walking Dead: Destinies Proves Video Games Can be Lifeless Corpses
The Cold, Undead Truth: The Walking Dead: Destinies Proves Video Games Can be Lifeless Corpses
Video games have become a popular pastime in recent years, as more and more gamers are flocking to the hobby. But with the release of The Walking Dead: Destinies it appears that, at least for now, the concept of a video game being a lifeless corpse has become a reality. Released in late 2018, the game has received largely negative reviews and is already being used as an example of what to avoid when it comes to video games.
Developed by the critically acclaimed studio, Telltale Games, The Walking Dead: Destinies was set to be the next must-play game. The ambitious concept of a post-apocalyptic world in which the player had total control over the fate of the survivors was nothing short of alluring. Unfortunately, the game fell deeply short, as the majority of the gameplay was more tedious than exciting.
A broken combat system plagued by an overreliance on shooting mechanics, unbalanced enemy encounters, and an overall lack of challenge resulted in the game becoming quickly mundane. The story was shallow and filled with predictability, making it forgettable within hours of playing it. The visuals, while detailed, were dated and unappealing. All in all, the game was critically panned and has since become an example of what not to do when designing a video game.
The Walking Dead: Destinies is unfortunately part of a growing list of video games that try to capitalize on popular genres only to create lifeless corpses. Yet, it is not all bad news as new games continue to push the boundaries of what can be done in the medium. With studios like Rockstar and other industry veterans creating masterpieces, there is still plenty of hope that players can find something genuinely enjoyable in the world of today’s video games.