Remedy Communications Director Sounds Alarm about Xbox Series S GPU Issues
Microsoft’s upcoming next-generation gaming console, the Xbox Series S, has been the center of attention for the company’s communications department. Recently, the Communications Director of Remedy Entertainment, makers of the popular titles Control and Quantum Break, took to Twitter to sound the alarm about possible problems with the hardware’s Graphics Processing Unit (GPU).
According to the communications director, there are indications that the GPU on the Xbox Series S may not be capable of rendering some certain kinds of games or game modes, including 4K and ray tracing-enabled titles. The hardware is believed to be similar to that of the Xbox One S, but without the additional power of the Xbox One X’s GPU. While the company has not officially confirmed these technical issues, they have noted that they are monitoring the situation very closely.
The Communications Director also spoke up about the expectations for the upcoming games and hardware: “Ultimately, the games on Xbox Series S will be better, but they will need to be optimized around the hardware’s capabilities and power.” He concluded with, “It will be interesting to see how developers leverage the capabilities of the hardware to create immersive next-gen gaming experiences.”
The Xbox Series S is expected to ship in November alongside the more powerful Xbox Series X. Many gamers have already made pre-orders for the next-gen console, and are anxious to see what the hardware has the potential to accomplish. It appears that Remedy Entertainment’s Communications Director is doing their part to be sure that gamers are informed of any potential problems.