In the upcoming years, gaming industry powerhouse Dan Houser will produce several projects in the form of transmedia content. Spanning film, television, digital media, video games, and more, the fourth-wall-breaking narrative that will integrate all mediums and be released in 2024 will be a defining achievement. Dan Houser aims to make the content an interactive experience with real-world elements that will make the possessions within the world of the story tangible to his audience.
The visionary behind the projects has already dabbled his hand in transmedia actions before, having been at the head of the small-scale projects for Grand Theft Auto V and Red Dead Redemption 2. To achieve something of this magnitude, Houser has already built an around-the-clock production team of game designers, writers, software engineers, and more that continue to brainstorm and develop the framework for this intricate story. The story is expected to be set in the near-future and, currently, stands as one of the most ambitious narrative projects in recent history.
Media elements set to appear in the project range from graphic novels, motion pictures, virtual reality, and interactive gaming experiences. Little is known yet about the content, but what we do know is that it will not adhere to any restrictions or expectations. Dan Houser’s vision of a captivating synergy between various elements of entertainment is sure to leave an impact when it eventually comes to fruition in 2024.